Paragon: The Unreal MOBA Paragon is Epic Games’ attempt to inject a bit more active participation into the classic MOBA (multiplayer online battle arena) framework, delivering the kind of intensity we’re used to from its classic shooters. . The World of Paragon is powered by the revolutionary Unreal Engine 4, the game’s world of Agora is brought to life with stunning visuals by the developers of the critically acclaimed Unreal Tournament series. The game’s action takes place in an arena that the developers boast will have you “rethink the way you approach a fight”.
The massive arenas not only span laterally, but vertically as well, forcing players to be more creative in their way of approach. Veterans of the MOBA world will notice the classic elements of MOBAs like minions, towers, cores amongst others play an important part in the game. Unlike most MOBAs that fill up the market with an isometric viewpoint, Paragon gets you up, close and personal with the action in a third person perspective. According to Epic Games’ official site, the third person perspective lets you “Feel the rush of every gank, every kill and every victory.”.
The devs have stated that players’ skills and playing style in the game will matter a lot. The player’s precision and movement will be a predominant factor in affecting the battle’s outcome*. Paragon is said to put you “in direct control of the action like you’ve never experienced in a MOBA.”
Teams of 5 will be pitted against one another in a battle whose outcome will be drastically affected by cards, that offer “Limitless depth. Endless possibilities”. Strategising and using different card combinations will “dramatically change gameplay” and offer a newfound depth to the game.
Coming to the PC and PlayStation 4, with paid early access in Spring and Open Beta in Summer 2016, Paragon is definitely a game to look out for this year.